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Infogrames

January 17, 2000 Comments off

Managed and created the design of a Looney Tunes game based on a marketing brief : “four Looney Tunes characters fighting each other on screen”. I had a great time making this game despite staffing difficulties and spent time with Charles Carney who had initially worked on the Looney Tunes cartoons. He was an exceptional creative and had some great tales to tell. I also wrote the script for the game which was approved by Warner Bros on the first pass. A proud moment in my whole career was when Charles told me that he had submitted a proposal to rebrand the whole Looney Tunes franchise based on my ideas for the characters in this game.

The game had some truly talented people on it but a poor project lead and no producer.  It took twelve months to get a character animated on screen using Infogrames internal multiplatform engine! Neither I or the team finished this game, i left to join ex colleagues of Psygnoisis at ifone and the game was finished by a team at Warthog as Infogrames fell into difficulty. I’m really proud of the one level i finished completely “The Haunted House” level was the only one played by QA and the rest of the collection of sub game and level designs didn’t quite cut it during production.

Categories: Infogrames
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